Description
 
In Halo 4 project my main duty was to block the prototype and create final shape ( complete look and feel of the environment ) of " Harvest " DLC level. As an additional duties I was setting up level material, lighting,  the environments and setting up special effects. Also optimized meshes and polishing and performance tweaking.
Halo4
Published:

Halo4

halo 4 multiplayer - Harvest - Harvest

Published:

Creative Fields